The Republic of Horror
PLEASE PLAY ON FULLSCREEN!
The Republic of Horror
CONTEXT:
The Republic of Horror is a hexagon strategy game where you have to conquer the enemy. The scenario is set in the year 2254 when a civil war started in the empire against the anti-gamers.
(Numele se refera la oroarea republici in sensul ca inainte era un singur imperiu si dupa aceea s-a ajuns la un razboi civil..)
FEATURES:
- every time you play the planets are procedurally generated(randomly generated)
- story/cutscene
- the ai is both smart and dumb :sunglasses:
- bugs
HOW TO PLAY:
Move the ships by clicking them and then clicking inside the highlighted hexagon. Also if there are enemy ships in the highlighted area you can fight with them. YOUR SHIP CAN MOVE ONLY ONCE PER TURN. If there are enemy planets you can fight with them. You can store your ship in your planets so that you repair them. YOU CANNOT HEAL YOUR PLANETS.
TAB FOR SETTINGS TO APPEAR IN GAME
TO UNSELECT SHIPS PRESS Z OR RIGHT CLICK
Create Ships by clicking the planets
In the upper part of the screen are you resources. YOU GET RESOURCES EVERY TURN. SO PRESS SKIP TURN
Always click space to skip the turn or press space or enter!
- Destroyers - are good for damaging planets but not good for fighting
- Fighters - are good for fighting
Win by getting all of the planets or lose by losing all of your planets
Notes:
- IF THE GAME FREEZES WHILE LOADING ITS BECAUSE IT HAS A LOT TO LOAD AS IT CREATES NEW PLANETS. TO FIX THIS PLEASE REFRESH THE PAGE OR JUST WAIT FOR 1 MINUTE
- ABOUT OPTIMIZATION I KNOW ITS BAD
- IF YOU SELECT A TILE WITH THE SHIP AND IT DOESN'T WORK TRY ZOOMING ON THE SHIP AND PRESSING ON IT
PRODUCTION:
- Scripting & Modeling & Story writing: Doru Robert
- Design & Drawing & Story writing: Ursache Letitia
We worked really hard :( probably about 6+ hours per day :( + school
HELPERS:
Scripting helpers:
- Hexagonal Grids
- Introduction to the A* Algorithm
- Procedural Planets For Godot
- GitHub - bitbrain/beehave: 🐝 behavior tree AI for Godot Engine
- AI also helped me with the some code and some math..
Sound:
- Freesound - Space Blueberry Picking by Romariogrande
- Freesound - Space Pea Lava Dance by Romariogrande
- Freesound - Tentacle Wedding by Romariogrande
- Freesound - Stasis (music for space) by SondreDrakensson
- Freesound - Nihil Inanis by Vrymaa
- Freesound - soft music box.wav by ZHRØ
- Freesound - Exotic Scene by Andrewkn
- Freesound - Listen by Andrewkn
- Freesound - Modern UI Decline by yuugfr1a
- Freesound - Modern UI Hover by yuugfr1a
- Freesound - switch2 by Larakaa
- Freesound - Scifi_Gun_Blast by tradeachest
- Freesound - Sci-Fi Gunshot - Heavy Blast Weapon by Headphaze
- Freesound - big explosion by lowpolygon
- Freesound - Menu UI Hover by avaol
VFX tutorials:
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